9/20/2023 0 Comments Mk 11 jokerThat character is Batman's most recognizable villain, the Joker. And guess what? NRS/WB don't need to search that much, because they got one char that can fit perfectly for the job, and WB already have the rights for that char because it is a DC Universe char. But then of course comes another category that this char needs to fit, and that is of the gore and violence, so it can match the gory nature of MK, which is why NRS/WB choose those horror movie chars as their guest chars. With the chances that Spawn, a comic book character, will make it to MK11, it only makes sense that the second char that will fit the theme of a comic book char will also join the MK11 roster. In both MK9 and MKX, all of them were horror movie chars (Freddy Kruger, Jason Voorhees, Leatherface, Predator and Alien), while in IJ1 and IJ2 it was at first guest chars from MK (Scorpion, Sub-Zero and Raiden) but then they added a secondary theme of comic book chars from other universes (Teenage Mutant Ninja Turtles and Hellboy). When NRS/WB put guest characters in their games, they select these chars under a certain theme. My advice if he has Kapow is to choose a character who can punish it on block as well having a good projectile to zone him some.I know that you guys are gonna be mad at the very idea of this for various reasons, but please hear me out. Aside from that, I just lay bugs all day to gauranteed my jump in pressure with DVorah. If he wants to enhance his CDGB box to close the distance. My gameplan is to keep him at sweep distance and When he tries to F212 to close the gap, I duck the high and D4 him with D'Vorah's range to take away one of his greates weapons. Joker players often like to poke cancel with it as well to add insult to injury. Sometimes it's -14 or sometimes there's a gap and you need to flawless block for a chance a punish, or it's just safe all together. It's too nuanced and doesn't have guaranteed negative frames that you can bank on. Also Fujin, can full combo punish with his B2 + Sky Wakka Amp.Įverything with Jokers CdGB move is trash too. Kanos Bio Pull and Spawns 34 string can punish it consistently if you duck the first hit though. Otherwise, ducking that first hit makes it easier for a punish (less push back) when Joker ends in Kapow pushing you back. Also, duck his high starter - F212, I think - and flawless block the ensuing overhead for a punish. Skarlet Cell Siphon can punish everytime without having to dash in. If he has Kapow equipped and ends his string with that. Good Joker's still gives me problems to this day and I have over 9,000 games under my belt. I personally don’t do this because I already have enough trouble bouncing between Johnny and Liu. Your best bet is to counter pick and pick a true zoner vs Joker. But even then, avg joker players know how to make themselves pretty safe. You’ll see a pattern of trying to keep him at bay with fireballs and make a move to get up close if it presents itself. If you stick with Liu, watch high level Liu vs Joker. Joker doesn’t handle being zoned super well, so I’ll usually run low forceball, rising star and shades with Johnny or even Outtake. Some top Kang players are able to do well with him in neutral like NK and Rewind but for normal folks, not so much He’s got a good d3, he’s got a good sweep, other than that his neutral lacks. Liu has very stubby buttons, and very little neutral tools. I actually think Liu vs Joker isn’t a great matchup.
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